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dimanche 20 novembre 2011

Waves released on Steam !

Hello folks !

Another awesome game has been released on Steam !

What is it all about ?

An action shooter game imagined, and created by Rob Hale, with some fantastic music by SMILETRON, and released on november 16th on Steam. The game has been in developement for quite a while, since the first trailer was released on june 2010. It is using the Unreal Engine.

Geometry Wars anyone ?

It is a dual stick (playable with kb/mouse of course) top down shooter in an arena, so yeah, it is kind of similar to his elder look-a-like.

However, there are five game modes that will give you some serious challenges if you like beeing destroyed by a bunch of colored atoms and viruses.

- Crunch Time
In this mode you have three minutes and infinite lives to get the highest score possible.

- Survival
Survive as long as possible, win a life every ten levels, but watch out for the enemies ambushes.

- Rush
There is a count down, you can extend the time limit by destroying cubes and leveling up. But loosing a life will reduce the timer...

- Bombing Run
You need to pick up a bomb and detonate it in another zone. For many players, this is the hardest mode.

- Challenge
Twenty challenges with up to five stars rating on each.

Gameplay and controls

You move with left stick, you shoot in any direction with right stick. Left bumper to use a bomb when it is available, and right bumper to get a short time slow-mo. Very simple.

There are a few different enemies with very different behaviours that will try to destroy you all the time, so you better get used to the slow-mo escape !

You can level up by picking up the orbs that enemies drop when they die. Multiplayer pads will appear when you level up and will increase your score multiplier. BUT, the higher level you are, harder and more enemies will spawn to balance with your overpowered feeling.

Gameplay video

Download the HD 720p version or watch it on Youtube

I strongly recommand Waves to everyone, it is an awesome and very addictive high score game, there is a demo available if you're still hesitating.

Official informations

Squid In A Box website ----- Waves on IndieDB

Follow Squid In A Box on Facebook and Twitter

Enjoy !

samedi 12 novembre 2011

Really Big Sky

Really Big Sky

Longer !

Faster !

Stronger !


What's new ?

That's right, BossBaddie is back with an upgraded version or their previous title Big Sky.

There are now 7 game modes including up to 4 players coop.

The overall aspect of the game have not changed much, but everything is much better now. Better textures and special effects, more music, more variety in the levels, more enemies, more obstacles, more everything.

The option menu is still about the same, with a couple of new features like the narrator, which is quite funny.

The stats and achievements are still here, and there is now a library with some informations about the enemies you have encountered.

Screenshots !!!

Level evolution

The procedurally generated level is now improved, as well as the fast travel passage system, which brings better transitions between bosses and environements.

New enemies and new obstacles will make you wish you had more reflexes.

And of course what would be Really Big Sky without the awesome upgrade menu !

Official informations

  • 7 Juicy, full fat Game Modes
  • 3 giant, dynamic Bosses and 15 enemies
  • 4 Player Co-op with scalable difficulty
  • 15 Powerups, Perk System, New Weapons and the Friendly Mothership
  • 20 Achievements
  • Giant Lasers - Good and Bad !
  • Narration from a cheeky cockney AI
  • Full Tutorial and Xbox 360 controller (or compatible) support
  • Library and Secret Unlocks
  • Smash through solid planets and asteroids, cruise through gas giants
  • Comprehensive stat recording system
  • Faster, adaptive and addictive gameplay
  • Blackhole, Wormhole and loads more new Events
  • Hell Cascade Event

Really Big Sky official website

---------- ----- --- Highscore page --- ----- -----------

Purchase the game for only £4.99 at GAMERSGATE
or 5,80€ at IMPULSE.

You can also make a donation here


Trailer :

Gameplay :

Game modes quick tour :

Thank you for reading guys, and have fun with this awesome game.


Hello !

Today I present to you...

About the game

Capsized is a fast paced 2D platformer developed by Alientrap Games, focused on intense action and exploration.

Artist Jesse McGibney and programmer Lee Vermeulen create an immersive alien world teeming with bizarre life-forms and strange landscapes presented in a unique hand-drawn art style. Combining control elements of first person shooters and innovative physics based combat, Capsized emphasizes action without giving up the smart problem solving of classic platform games.


As a intrepid space traveler, your ship has crash landed on a mysterious alien planet. You must navigate through the perilous environment and fight off blood-thirsty creatures to save your crewmates and escape with your lives !


The gameplay is pretty amazing. It is kind of Soldat meeting Trine meeting Half-Life 2. If I had to put a list of the awesomness of this game in a few words it would go like this :

Excellent physics, incredible music, puzzles, sci-fi, fast action, huge replay value, great controls (either kb/mouse and x360 pad) and awesome weapons with alternate fire. And you can stick to walls !!!

You can't go wrong with that combo !

Official launch trailer :

Development team

Alientrap is a game developer based in Saskatoon Saskatchewan, Canada. They started as an online open source group of developers in 2002 with the production of the freeware game Nexuiz, but have since turned into an indie development studio with the development of Capsized, in development solely by the programming / artist pair Lee Vermeulen and Jesse McGibney.

Lee Vermeulen - Programmer
Jesse McGibney - Artist

Additional Help:
Ian Livingston - Usability/User Experience Specialist
Peter Srinivasan - Sound designer
Solar Fields - Music from the 2009 album Movements
Micheal Quinn - Additional Sound design

Interview video :

Game content

  • Highly detailed alien environments and creatures, lovingly rendered with high resolution hand-drawn artwork.
  • 12 mission Campaign featuring: massive non-linear environments, diverse objectives and enemies, and exciting comic-style cutscenes.
  • 4 extra Arcade Modes to unlock, including: local Deathmatch and Coop, Survival mode, Time Trials, and Armless fighting.
  • Lethal arsenal of futuristic weapons and gadgets such as: the Gravity Ram, Jetpack, Energy Shield, and Quasar Array
  • Classic First Person Shooter inspired controls, with a focus on skilled movement, creative tactics, and insane action.
  • 18 Steam Achievements

Purchase the game for only 9.99€ on Steam

System Requirements

  • OS: XP/Vista/Windows 7
  • Processor: Dual-core processor
  • (Intel Dual Core 2.0 GHz or AMD Athlon X2 5200 2.6 GHz)
  • Memory: 1.5 GB RAM
  • Hard Disk Space: 1.0 GB free space
  • Video Card: DirectX 9.0c compatible
  • Sound: DirectX 9.0c compatible sound cards

Final thoughts

I just finished the campaign, and it was a fantastic experience. I really suggest you guys to at least try the demo, it's an awesome game, with a big replay value, and the art is just amazing.

The music score is from the album "Movements" by Marcus Birgersson aka Solar Fields, and it is fantastic. Marcus is also the guys who made Mirror's Edge OST.

Enjoy !

Waves !

This is an amazing high score shmup game from the awesome guys at

Game is coming on November 16th on Steam, I will post a good review after the release.

Here a few videos from the demo :

GTA IV videos !

This is one of my oldest video made with GTA IV powerful video editor.

Here is another one with my friend Shadow in a freeroam multiplayer game.

A little fun time with some kind of emergency parody...

Back with Shadow for more fun in multiplayer.

More fun with my dear friends from TDU !

And the last one, end of the series.